Doing a FuturePass login without the overlay

To make a login a Futurepass login, you’ll need to get the wallet’s Futurepass information after it has completed the login. An example of how to do this with blueprint is shown below. Please note “GetLinkedFuturepassInformation” will respond “Forbidden” when the user doesn’t have a Futurepass linked to the wallet they logged in with, you’ll want to handle this by directing them to sign up for a Futurepass.

“SetFuturepassInformationCache” sets the FuturepassInformationCache struct and the FuturepassInformationCacheIsSet bool in the EmergenceSingleton. This is mainly used by our overlay, but can also be used by your games code too as a convenient place to get the currently logged in user’s Futurepass information.

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