WriteDynamicMetadata
Writes dynamic metadata to the Emergence inventory service database.
Last updated
Writes dynamic metadata to the Emergence inventory service database.
Last updated
The authorization header is always "0iKoO1V2ZG98fPETreioOyEireDTYwby" currently. This is subject to change in the future.
Inputs
FString
Network
Network of the contract we're writing the metadata to.
FString
AuthorizationHeader
Your game's Authorization Header. Currently it is always "0iKoO1V2ZG98fPETreioOyEireDTYwby".
FString
TokenID
The Token ID contract we're writing metadata to.
FString
Metadata
The metadata to write.
FString
Contract
The contact that we're writing to.
Outputs
FString
Response
The dynamic metadata.
EErrorCode
Status Code
The status code.